﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using King.Engine.GameObjects;
using Microsoft.Xna.Framework;

namespace King.Engine.Tester
{
    public class Block : SimpleSpriteObject
    {

        public Block(int x, int y)
            :base("Block", .5f)
        {
            Bounds = new Rectangle(x, y, 100, 100);
        }

        public Block(string x, string y)
            : this(int.Parse(x), int.Parse(y))
        {

        }

    }
}
